by Philip Rideout

If you’re already familiar with 3D graphics, but haven’t done much with the iPhone, you can still learn from this book. This books starts with an overview of general 3D graphics concepts. If you have iPhone experience but are new to 3D graphics, you can gloss over some of the Objective C and Xcode. Whether you’re an experienced OpenGL developer looking to build iPhone apps for the first time, or an iPhone developer wanting to learn sophisticated graphics, iPhone 3D Programming addresses both in one concise, easy-to-use guide. In any case, you’ll enjoy reading the book as much as the author enjoyed writing it! :-)

Please click on the link to download book. [Read] [Download]

One Response to iPhone 3D Programming

  1. Jimmy says:

    come check out our website,, we have a lot information about iPhone 3D programming.By visiting the website you can learn more.

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