Have you ever been trying to meet friends in a large public space, but been unable to find each other? This is a simple Android Application that lets you send a Google Maps link of your location to whomever you want, whenever you want, however you want. Send an SMS message to friends at a […]
by Dave Shreiner
OpenGL is a software interface to graphics hardware. This interface consists of about 150 distinct commands that you use to specify the objects and operations needed to produce interactive three-dimensional applications. This book allows you to create interactive programs that produce color images of moving three-dimensional objects, you can control computer-graphics technology […]
by Garry Morse
This is a tutorial starting with basic issues in the Java language with regard to applets, particularly for beginners or knowledgeable programmers who wish to make online Java presentations or games. Major topics covered in this tutorial book are Applets, Threads, images, double buffering and image filters. All required for development of […]
Most of the programs discussed so far are generally structured as functions call one another in a disciplined, hierarchical manner. In some cases, it is useful to have functions call itself. A function that call itself directly or indirectly (through another function) is a recursive function.
Sometimes it is simpler to implement a repeated operation using recursion […]
If a function requires data to perform its task or returns multiple values. There should be a mechanism to pass on values to a function or to get back multiple values. Parameter list comes in play. These parameter list is located in parenthesis following the function name. The parameter list may contain any number of parameters, including none at […]
The basic building block to modularize a program, is – the function – by separating its tasks into self-contained units. Also known as methods or procedures. A function is a program construct, having a unique name, may accept parameter(s), consists of set by step well defined instructions, and return a value or simply transfer the control […]
Also know as looping statements, or loops. These statements execute the statement(s) repeatedly until condition remains true. Allows programmer to specify that a program shall repeat an action while some condition remains true. Types of repetition control statement includes
while statement do while statement for statement While Statement
It executes the statement(s) repeatedly until condition remains true […]
Most programs perform arithmetic calculations to manipulate numeric data. We use arithmetic operators for such calculations. All arithmetic operators are binary operators i.e., they take two operands e.g.
number1 + number2
Here ‘+’ is the operator. Number1 and number2 are the operands. Only + and – are unary operators e.g.
x = -y
p = +x*y Summary of […]
The best way to learn C or C++ is to start coding right away. So here is our very first program in C++.
#include is a pre-processor directive. It is not part of our program; it is an instruction to the compiler. It tells the C compiler to include the contents of a file, in this case […]
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